Setting up the game. Ann in the back and Jim on the left. My forces are in the foreground and the dark building.
The battle begins
The mutineers gain a foothold in Jim's secotr
My men have fallen back from the corner, but would continue to throw any mutineers back over the wall who crossed.
Ann's Gurkhas are forced back from the wall and into the dark building.
Jim's and Ann's commands are forced back to the inner wall
Lepanto playtest of Thomas Foss' rules
Neil's French and Indian War game
Desperate fighting at the building. The Mutineers were able to force their way into the building. My men in the building had moved to the rooftop.
We were able to hold out in the inner defenses until the end of the game. Jim had accumulated a bunch of activations and was able to fire, reload, fire, reload, and fire again decimating the mutineers in front of him. While the dark building was contested we had held the rest and protected the well.
Harry Flashman and Gunga Din made guest appearances during the game. Gunga Din helped a group of sunstroke victims recover while Flashman encouraged the Highlanders to fall back to the inner defenses.