The following table is for a comparison of unit sizes in various rule sets only. Many of the rules have been reviewed on other sites and those reviews should be read for details on game play. Bow range is in millimeters except for "Command and Colors' and "To the Strongest". In some cases this has been adjusted for 40mm wide bases. The numbers under single base and unit are the number of infantry men in close order for a single 40mm wide base and for a unit 8 ranks deep. For “Hail Caesar”, Tactica, and Wargames Research Group the single base number is actually for a single figure. A “V” indicates that units can vary in size. Bow range has been used to try and determine what a unit would represent. As can be seen bow range varies from set to set, with the longer ranges usually being used for earlier rule sets. For those who want to fight larger battles the rules with bow ranges of 120mm to 180mm allow for larger armies to be fielded on an average table. Raphia which is one of the larger recorded battles would fit on a playing area about 4.5m (15 feet) with those ranges. Wider areas would be needed for the rules with longer ranges unless the battle was scaled down.
Rule Set
|
Bow Range
|
Single Base
|
Unit
|
Notes
|
Ancient and Medieval Warfare
|
240
|
250
|
1000
|
1
|
Armati
|
400
|
250
|
1000
|
2
|
Broadsword Ancients Scutarii
|
150
|
500 or 250
|
500
|
3
|
Command and Colors Ancients
|
2 hexes
|
?
|
?
|
4
|
DBA
|
120
|
500
|
500
|
5
|
De Bellis Multitudinis
(DBM)
|
100
|
250
|
500
|
6
|
De Belis Magistorum Militum
|
120
|
250
|
500
|
6
|
Field of Glory
|
150
|
250
|
V
|
7
|
Hail Caesar
|
180
|
50
|
1000
|
8
|
Impetus
|
300
|
500
|
500
|
9
|
L'ART DE La Guerre
|
160
|
500
|
500
|
10
|
Legio
|
200
|
300-500
|
V
|
11
|
Might of Arms
|
200
|
200
|
V
|
12
|
Mortem Et Glorium
|
160
|
250
|
V
|
13
|
Sword and Spear
|
160
|
500
|
1000
|
14
|
Swordpoint
|
600
|
80
|
V
|
15
|
Tactica
|
250
|
20
|
V
|
16
|
To The Strongest
|
2 zones
|
17
|
||
Wargames Research Group IV edition
|
400
|
20
|
V
|
18
|
Warmaster Ancients
|
300
|
250
|
750
|
19
|
2.
The unit strength is for the recommended size. There are two other unit sizes in the rules. one with fewer bases and the other with more.
3.
A unit may have one or two bases depending on
the number of figures available. Figures
may also be mounted on larger bases for formations like phalangites and
warbands.
4.
This is actually a board game that can be played
with miniatures. Bows have a range of
two hexes and the point that firing is measured from has a bearing on unit
sizes. If the range is measured from
the center of one hex to the center of the one two hexes away then a single
base (block) could be 250 men and an infantry unit would be about 1000
men. If measured from the front edge of
the hex to the front edge of the target hex then the number of men would double to 2000.
5.
This is for the third edition. The earlier edition had a greater ground
scale and a greater number of men per unit.
While the basic rules only allow 12 units per army there are variations
that allow 24, 36 or more per army.
6.
DBM and its successor DBMM. These are the big battle versions of DBA,
allowing many more units per army and using a point system to determine the
composition. Units are actually single
bases representing troops four ranks deep, but can be placed one behind the
other for combat.
7.
FOG. At
one point this was a point this was a popular rule set for tournament
play. Units can vary in size from 2 to
12 bases and must be in even multiples except for some of the formations in the
Later Imperial Roman lists.
8.
Hail Caesar is intended for 28mm figures, but
can be played with smaller figures by replacing the inches in the rules with
centimeters. I have seen some 6mm
armies with 80mm wide units compared to the 200mm wide standard units of the
rules for 25/28mm figures. The rules actually have four
unit sizes with standard units being about 200mm wide (though this can be
less), large units, small units, and tiny units. The figure ratio of 1:50 is based on 20
figures for a standard sized unit. For this table the standard unit width is 80mm.
9.
Impetus uses larger bases than most of the other
rules. 120mm is the recommended base
size in the rules. The rules also
recommend doubling the distances for 28mm figures.
10.
Also known as ADLG or LADLG this rule set has
become what may be the most popular tournament set.
11.
Legio.
This is actually three different sets of rules. The bow ranges were taken from Legio
Macedonia and doubled for figures on 40mm bases The rules are designed specifically for 6mm
figures on 20mm wide bases. The bow
range is only about half that of other rule sets at 100 paces. Others range from 240 paces to 300 paces. Units can be up to 12 bases.
12.
These use a figure ratio of 1:50. Unit sizes can vary.
13.
Another rule set with varying numbers of bases
per unit.
14.
Units are two bases wide. The rules are intended for armies of about 15 units, but also include rules for larger armies.
15. Rules as written are for 28m figures on 40mm square bases with up to 12 bases per unit. 6 to 10 units per 1000 point game. Another option for 15/18mm might be to halve the ranges and number of bases per unit.
16.
First edition of the rules. There is a second edition in the works. Units of varying numbers of figures. Similar in scale to the earlier Wargames
Research Group rules.
17.
Uses square zones for movement. Rules recommend 150mm wide zones, but these can vary in size depending on player preferences. Again there is the question of where missile
fire is actually measured from. This is
further complicated by firing arcs which include adjacent squares and can increase the firing range by
up to 40% in actual distance measured, though not in the number of zones. The rules also allow for different zone sizes
depending on the players preference. The
author also uses large bases similar to those used for Impetus. See note 4 above for the effect on unit
sizes which would probably be the same as those listed there. The author does state that he uses two different scales where each unit would represent a cohort (500m3n) or two cohorts for larger battles. Based on a unit being equal to the frontage of a square and being considered a single base, each unit represents about 800- 1000 men or for convenience 1000 men.
18.
WRG. At
one time WRG rules were almost the only rules used for tournament play. Their base sizes were adopted by almost all
other rule sets. The rules went through
seven different editions before Phil Barker went to the DBX series of rules
(see notes 5 and 6 above). The rules
were originally intended for 25mm figures on 60mm bases and the range above is
for the 40mm base for 15mm and smaller figures.
Units could have up to 50 figures.
19.
Adapted from the fantasy rules. Units are three bases wide. Certain troop types are mounted on 20mm wide
by 40mm deep instead of the 40mm wide by 20mm deep of most. Out of print, but still used.
There are a number of historical battles on this blog including Pharsalus, Hydaspes, Raphia, Asculum and Bibracte. Clicking on the Scutarii label will include them amongst all the blog posts for that label.
There are a number of historical battles on this blog including Pharsalus, Hydaspes, Raphia, Asculum and Bibracte. Clicking on the Scutarii label will include them amongst all the blog posts for that label.