There are three different pirate factions in the Pirate Isles. If one player controls all three then they count as four for capturing gold from trade fleets passing through the area. The first fleet put in play was Wu controlled by Ron. The second fleet to be put in play was controlled by a Ray. The third fleet would be put in play later in the game
The different caravans and fleets were worth varying amounts of gold talents. Each player with a pirate fleet, pirate/trade fee country (Monokeros, Kaelum, Perseus, Syrma, and Saiph), and/or a card with a trade income symbol would receive an equal amount of gold talents based on the value of the caravan/fleet for each of the items listed. Thus if a person controlled a pirate fleet, one of the countries on the trade route and a card with a trade income symbol, they would receive three times the amount the trade mission was worth. For a mission worth two talents they would receive a total of six talents. As the campaign progressed Mike would be the biggest beneficiary of this due to the countries he controlled and the number of cards he had melded with a trade symbol.